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public void Update()
{
if (Input.GetMouseButton(0))
{
Vector3 pos = UICamera.currentCamera.ScreenToWorldPoint(Input.mousePosition);
test.transform.position = pos;
}
}
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public void Update()
{
if (Input.GetMouseButton(0))
{
Vector3 pos = UICamera.currentCamera.ScreenToWorldPoint(Input.mousePosition);
test.transform.position = pos;
}
}